Em Madeira
Howell, NJ, 07731 | emkmadeira@gmail.com | 732-994-8030 | Portfolio
EDUCATION
The College of New Jersey, graduation May 2024
BA in Interactive Multimedia
TCNJ Dean’s List (Fall 2020 - Spring 2023)
SKILLS
Languages: C# (4 years), C++ (1 year)
Software: Unity, Unity Probuilder, Unreal 4, Visual Studio, Github, Twine, Adobe Suite
Gameplay programming:
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Implementing a wide variety of mechanics, including player movement, NPC AI, combat, stealth, platforming, and narrative/dialogue systems, etc.
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Strong debugging skills and attention to detail
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Creative problem solving through prototyping and playtesting
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Passionate about designing meaningful mechanics that enhance a game’s story
Miscellaneous:
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Experience with small teams, communication, and pipeline management
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Experience in a wide variety of fields across programming, design, writing, and art
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Self motivated and passionate about expanding skills through research and experience
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Designing with an emphasis on atmosphere, mood, and game feel
PROJECT EXPERIENCE
Independent Game Developer, How Can I Help You? (2023 - present)
Programmer, Designer, Writer, Artist
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Developed a polished demo using Unity, C#
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Implemented all gameplay features including experimental dialogue systems, UI, player movement, and NPC AI
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Grey-boxed all levels
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Rapid prototyping and iteration using a variety of tools, including paper prototyping, Twine, Unreal Engine 4, and Unity
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Rigorous debugging and playtesting
Independent Game Developer, 25-16 (2022-2023)
Programmer, Designer, Writer, Artist
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Developed a stealth sidescroller prototype using Unity, C#
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Created responsive 2D animated player controller and stealth mechanics
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Combined grey-boxed environments with finished 2D art to design levels
Independent Game Developer, Dune (2023)
Programmer, Artist
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Developed a relaxing, atmospheric game inspired by Sandy Hook, NJ, for the 2023 Global Game Jam over the course of three days using Unity, C#
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Created player controller and gardening mechanic