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Em Madeira

Howell, NJ, 07731 | emkmadeira@gmail.com | 732-994-8030 | Portfolio 

 

EDUCATION

The College of New Jersey, graduation May 2024

BA in Interactive Multimedia

TCNJ Dean’s List (Fall 2020 - Spring 2023)

 

SKILLS

Languages: C# (4 years), C++ (1 year)

Software: Unity, Unity Probuilder, Unreal 4, Visual Studio, Github, Twine, Adobe Suite

Gameplay programming: 

  • Implementing a wide variety of mechanics, including player movement, NPC AI, combat, stealth, platforming, and narrative/dialogue systems, etc.

  • Strong debugging skills and attention to detail

  • Creative problem solving through prototyping and playtesting

  • Passionate about designing meaningful mechanics that enhance a game’s story  

Miscellaneous: 

  • Experience with small teams, communication, and pipeline management

  • Experience in a wide variety of fields across programming, design, writing, and art

  • Self motivated and passionate about expanding skills through research and experience

  • Designing with an emphasis on atmosphere, mood, and game feel

 

PROJECT EXPERIENCE

Independent Game Developer, How Can I Help You? (2023 - present)

Programmer, Designer, Writer, Artist

  • Developed a polished demo using Unity, C#

  • Implemented all gameplay features including experimental dialogue systems, UI, player movement, and NPC AI

  • Grey-boxed all levels

  • Rapid prototyping and iteration using a variety of tools, including paper prototyping, Twine, Unreal Engine 4, and Unity

  • Rigorous debugging and playtesting

 

Independent Game Developer, 25-16 (2022-2023)

Programmer, Designer, Writer, Artist

  • Developed a stealth sidescroller prototype using Unity, C#

  • Created responsive 2D animated player controller and stealth mechanics

  • Combined grey-boxed environments with finished 2D art to design levels

 

Independent Game Developer, Dune (2023)

Programmer, Artist

  • Developed a relaxing, atmospheric game inspired by Sandy Hook, NJ, for the 2023 Global Game Jam over the course of three days using Unity, C#

  • Created player controller and gardening mechanic

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